The SDKs
ReneVerse SDKs for Unity, Unreal Engine, and Phaser 3 enable seamless integration of Smart Ads and Branded Objects—letting developers place, serve, and track immersive in-game ads with minimal effort.
Last updated
ReneVerse SDKs for Unity, Unreal Engine, and Phaser 3 enable seamless integration of Smart Ads and Branded Objects—letting developers place, serve, and track immersive in-game ads with minimal effort.
Last updated
ReneVerse SDKs are your gateway to embedding immersive in-game ads directly into your project—whether you’re building in Unity, Unreal, or the browser with Phaser 3.
Built on a scalable API and designed for ease of use, these SDKs let you define ad placements, sync assets, and serve dynamic content—all with minimal dev overhead.
Delivered as a Unity Package
Includes in-editor placement tools and ReneVerse Settings panel
Supports Smart Ads and Branded Object integration
Works with Unity 2020.3+
Available as a native Unreal plugin (UE 5.3+)
Seamless in-editor ad placement and dynamic content serving
Blueprint and C++ support
OpenMeasurement-enabled for performance tracking
Available as an NPM package
Designed for browser-based games
Offers full control over Smart Ad display and tracking via JavaScript hooks
NPM:
Choose your engine
Download the SDK
You’ll be able to:
Sync your ad surfaces and branded placements
Serve dynamic ad content
Track impressions, viewability, and interaction data
Now that you’ve completed the ReneVerse Tour, it’s time to start building with ReneVerse!
Choose your path:
Follow the engine-specific guide in the →
🎮 Game Developer?
📢 Brand or Advertiser?
Head to the → to integrate Smart Ads and Branded Objects into your game using our SDKs.
Jump into the → to create immersive campaigns and connect with in-game audiences.