🧰The SDKs

ReneVerse SDKs for Unity, Unreal Engine, and Phaser 3 enable seamless integration of Smart Ads and Branded Objects—letting developers place, serve, and track immersive in-game ads with minimal effort.

ReneVerse SDKs are your gateway to embedding immersive in-game ads directly into your project—whether you’re building in Unity, Unreal, or the browser with Phaser 3.

Built on a scalable API and designed for ease of use, these SDKs let you define ad placements, sync assets, and serve dynamic content—all with minimal dev overhead.


🎮 Supported Engines

🛠️ Unity SDK

  • Delivered as a Unity Package

  • Includes in-editor placement tools and ReneVerse Settings panel

  • Supports Smart Ads and Branded Object integration

  • Works with Unity 2020.3+

  • Available as a native Unreal plugin (UE 5.3+)

  • Seamless in-editor ad placement and dynamic content serving

  • Blueprint and C++ support

  • OpenMeasurement-enabled for performance tracking

  • Available as an NPM package

  • Designed for browser-based games

  • Offers full control over Smart Ad display and tracking via JavaScript hooks


⚙️ Integration Flow

  1. Choose your engine

  2. Download the SDK

  3. Follow the engine-specific guide in the Publisher Flow

You’ll be able to:

  • Sync your ad surfaces and branded placements

  • Serve dynamic ad content

  • Track impressions, viewability, and interaction data


🚀 What’s Next?

Now that you’ve completed the ReneVerse Tour, it’s time to start building with ReneVerse!

Choose your path:

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