🧰The SDKs
ReneVerse SDKs for Unity, Unreal Engine, and Phaser 3 enable seamless integration of Smart Ads and Branded Objects—letting developers place, serve, and track immersive in-game ads with minimal effort.
ReneVerse SDKs are your gateway to embedding immersive in-game ads directly into your project—whether you’re building in Unity, Unreal, or the browser with Phaser 3.
Built on a scalable API and designed for ease of use, these SDKs let you define ad placements, sync assets, and serve dynamic content—all with minimal dev overhead.
🎮 Supported Engines
🛠️ Unity SDK
Delivered as a Unity Package
Includes in-editor placement tools and ReneVerse Settings panel
Supports Smart Ads and Branded Object integration
Works with Unity 2020.3+
Available as a native Unreal plugin (UE 5.3+)
Seamless in-editor ad placement and dynamic content serving
Blueprint and C++ support
OpenMeasurement-enabled for performance tracking
Available as an NPM package
Designed for browser-based games
Offers full control over Smart Ad display and tracking via JavaScript hooks
⚙️ Integration Flow
Choose your engine
Download the SDK
Follow the engine-specific guide in the Publisher Flow →
You’ll be able to:
Sync your ad surfaces and branded placements
Serve dynamic ad content
Track impressions, viewability, and interaction data
🚀 What’s Next?
Now that you’ve completed the ReneVerse Tour, it’s time to start building with ReneVerse!
Choose your path:
🎮 Game Developer?
Head to the Publisher Flow → to integrate Smart Ads and Branded Objects into your game using our SDKs.
📢 Brand or Advertiser?
Jump into the Advertiser Flow → to create immersive campaigns and connect with in-game audiences.
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