🔩Using the UE SDK
Create Ad Surfaces and Branded Object Placements in your Unreal Engine project.
🔄 Syncing Your Game Data


🖼️ Placing Ad Surfaces

🎲 Placing Branded Objects

⚙️ Serving Ads at Runtime
🧩 Serving from Blueprint



💻 Serving from C++
🛑 Stop Serving Ads

👤 ReneVerse Player Log-In

🎨 Working with Blueprints & Data Tables



🧹 Cleanup & Repair
🛠️ Create, Edit, and Delete Ads from the SDK
🪄 Create Ads in Editor






🗑️ Delete Ads

🌌Game Spaces



🎭Emotional tagging

🧪 Ad Impression Debugging
🛠️Building the game
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