⚙️UE SDK Setup
Set Up the ReneVerse SDK inside of Unity.
📦 Step 1: Install the Plugin
If you are planning to develop you game for Android and submit it to store, please take into account minimal Android SDK requirements and Unreal Engine version that support it. For more information you can consult Unreal Engine official documentation. Download ReneVerse SDK version accordingly.
Download the Unreal SDK here.
Move the unzipped ReneVerseSDK folder into your project’s
/Plugins
directory.

Rebuild or relaunch your project.
✅ Step 2: Enable the Plugin
In Unreal, go to Edit → Plugins.
Search for ReneVerseSDK and ensure it's enabled.

🔐 Step 3: Enter API Credentials
Open Window → ReneVerse API Editor.

Paste your API Key and Private Key from the ReneVerse Portal to sync the data you created for your game in the ReneVerse Portal.

In case you missed the previous step of generating your API Credentials, you must register your game and create API Credentials.
Click Sync Data to pull in your ad surfaces and branded object placements.
This will generate a ReneAPIData
asset and two data tables inside a new ReneVerse folder in your project’s /Content
directory. These assets hold data for the Ad Surface and Branded Object placements for your game, as well as your credentials.

🗂️ These hold your synced ad data and credentials—don’t move them!
Once synced, you're ready to start integrating ads into your scene.
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