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๐Ÿ”งUnity SDK Setup

Set Up the ReneVerse SDK inside of Unity.

๐Ÿ“ฆ Step 1: Download the SDK

Get the latest Unity SDK package: โžก๏ธ Download SDK (ZIP)

Once downloaded, locate the .zip file in your Downloads folder and extract it.


๐Ÿ—‚๏ธ Step 2: Import the SDK into Unity

  1. Open your Unity project.

  2. In the top menu, go to Window โ†’ Package Manager.

  1. Click the + icon (top-left), then select Add package from diskโ€ฆ

  1. In the extracted SDK folder, select the package.json file and click Open.

Once imported, youโ€™ll see ReneVerse SDK listed in your Package Manager.


โš™๏ธ Step 3: Enter API Credentials

To connect your Unity project to the ReneVerse Portal:

  1. In Unityโ€™s top menu, go to Window โ†’ Reneverse Settings

To open ReneVerse SDK window in unity go to Window/ReneVerse Settings
  1. In the ReneVerse Settings window, enter the API Key and Secret Key you generated in the Portal.

    1. APIKey - Your ReneVerse API Key.

    2. PrivateKey - Your private ReneVerse Secret Key.

Enter your API Key and API Secret into APIKey and PrivateKey, respectively.

๐Ÿ“ธ Screenshot suggestion: ReneVerse Settings window with both fields visible and API credentials being pasted in.


๐Ÿ” In Case You Forgot

If you havenโ€™t registered your game yet or donโ€™t have your credentials handy, you can do that directly in the Settings window by clicking Need to register?

This will guide you through linking your game to ReneVerse.

๐Ÿ“ธ Screenshot suggestion: ReneVerse Settings window "need to register?" highlighted


๐Ÿ”„ Step 4: Sync Game Assets

Once your credentials are entered:

  • Click Sync Game Assets to pull in any Smart Ad surfaces or Branded Object templates associated with your game.

  • You can now access and place these directly in your Unity scene.


๐Ÿ“š Need Help?

You can always click Check Out Our Docs! in the Settings panel for quick access to full documentation.

In the next step, Using Unity SDK, we'll show you how to define placements, serve ads, and integrate everything directly into your Unity scenes.

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