Portal
ReneVerse's central hub for developers, brands, creators, and players to manage ads and assets.
Last updated
ReneVerse's central hub for developers, brands, creators, and players to manage ads and assets.
Last updated
The ReneVerse Portal is the main landing zone for everything related to in-game ads and assets. Within the Portal, there are a variety of features that cater to the different flows utilized by different user types, namely Developers, Advertisers, and Creators. Among these features are the functions to generate API credentials for your Unity game, build and manage in-game asset collections, create brand awareness or Branded Asset product placement campaigns, and more.
For Developers, the Portal is a game management tool used to define in-game ads and in-game assets that will be visible and/or interactive within their games. Specifically, Developers will most often utilize flows to create/manage a Game and a Collection for their Ownable and Branded Assets. From the Portal, Developers can accomplish the following:
Create/Join Organization
Create/Define Game
Generate API Credentials to leverage ReneVerse Unity SDK
Define Ownable Assets (In-Game Items upon which you will add your advertising content)
Mint Ownable Assets (for Borderless Gaming & cross-game asset transfers)
Define Ad Surfaces
Add Branded Assets (Bespoke, brand-curated assets for product placement campaigns)
Authenticate Players
For Advertisers, the Portal is an ad campaign management tool used to manage their Brand(s), create various ad campaigns for those Brand(s), and add image/video ad content to these campaigns. From the Portal, Advertisers can accomplish the following:
Create Product Placement Campaign
Create Brand Awareness Campaign
Manage Brand(s)
Add Image Ads to Campaign
Add Video Ads to Campaign
Define Message on Ad Interaction
For Creators, the Portal is an asset creation and management tool used to define the 2D and 3D in-game assets that are designed and crafted for games inside of the ReneVerse Asset Catalog. Here, organizations with the intent to (a) run Product Placement campaigns or (b) mint new in-game assets on-chain will most often utilize flows to create Branded Assets.